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These directions are primarily based on the official mac instructions at minecraft site.When you don’t want a lot help, go there. But when you like footage, begin here.That is the first part of a 3 part tutorial:- Half 1: Setup Server- Part 2: Setup Native Shopper- Half 3: Setup Internet ShopperHalf 1: Setup ServerDownload the minecraft server jar file.Create a directory referred to as ‘server’ and drag the jar file in there.Make a command fileTo make it simple to start your server, we are going to create a ‘start.command’ file. Double clicking this file will launch your server.Open TextEdit (/Functions/TextEdit).Set the format to plain textual content.Copy in the next textual content.Make certain to alter the minecraft_server.jar to match the title of the jar in the directory (in my case minecraft_server.1.7.4.jar).Reserve it in the identical listing as your jar file.Make this command executable by opening a terminal (/Functions/Terminal) and typingchmod a+xwith a space after it. Drag and drop the start.command file into the terminal window and then press enter.Double click the beginning server to start the server.If all works a brand new server window will open and you will note several errors about lacking recordsdata and directories - don’t worry this is fine.Congrats! You’ve setup the server. Subsequent we're going to configure Time Capsule so your server runs for everyone in your network.In the event you ran into problems, verify this troubleshooting part for fixes.Troubleshooting server setupUnable to access jarfile errorIf you bought ‘Unable to entry jarfile’ when double clicking the start.command file,the filename in your start.command file doesn’t match the jar file title on disk.Fix this by opening the beginning.command fileand altering the filename to be correct (be sure to get the numbers, in my case, 1.7.4 included within the file name).Rich-text-format errorIf your textual content file retains wanting to rename itself begin.rtf, it’s since you haven’t made the textual content file ‘plain text format’. Go over the instructions once more above, and make this file plain textual content format.Configure Time CapsuleBefore any clients can connect with our server, we have to configure Time Capsule to maintain a static native IP address, and tell it what port quantity our server is going to be running on.You may have your mother or dad for this step (because it will require Time Capsule password).Open System Preferences > CommunityClick on the superior button within the decrease proper hand nook. And then the ‘TCP/IP’ tab.Where it says Configure IPv4, change that choice to ‘Using DHCP with handbook address’.Change the IP deal with to 10.0.1.x, where x will be any quantity from 1 to 100.Notice the tackle you sort here: 10.0.1.x. You're going to need it later when we setup the Airport UtilityHit Ok and go back to ‘System Preferences.You may have to save your adjustments earlier than leaving the ‘Network’ preferences first. That’s Okay.Now go to the ‘Sharing’ section of System Preferences and ensure that Web Sharing is on.Do this by first clicking on ‘USB Ethernet’And then double clicking ‘Internet Sharing’ on the left hand aspect. When it asks you if you actually need to enable Web Sharing say ‘OK’.Now, open up AirPort Utility and edit your Time Capsule settings.Click the Time Capsule image and then the ‘Edit’ button within the decrease right.Go beneath Community and make sure the choice Router Mode is about to DHCP and NAT. Now, click the + button underneath the Port Settings.Sort in the following:- Description: Minecraft Server (or whatever you need to name it)- Non-public IP Tackle: The address you chose for the 4th step.Change the whole lot with the word port in it to 25565.It ought to look one thing like this now.Now hit ‘Update’ and replace the Time Capsule.Ok. At this level you have to be good. You could have a server. You may have a router that is aware of about your server and won’t strive to vary your IP deal with. Next we're going to setup the native consumer. And then after that Minecraft servers .